BriefConceptBlocking outJourneyUnrealResults
Case study

HSBC

Hidden Stories

A VR experience about the future of HSBC bank

Background.

Hidden Stories is a VR experience that explores what it takes to be a bank in the digital age, and shows why HSBC are so well placed to succeed.

Our concept was to use the city as a canvas to move between vignettes of the human moments that underpin our scenarios, and once in those scenarios, demonstrate the nuance of the three key areas and the desk that make them up.

VR display of an airport
A VR approximation of the first story in the series.
brand logo - HSBC

The brief.

HSBC approached us to create a learning experience for senior members of management, about high level understanding of the bank and its security and authentication practices.

The audience is senior management team who have a high level of understanding and are familiar with the subject. We needed to be very specific with our messaging and reinforce the three key theme areas as well as the nuance of the capability we now have to support and enhance the customer experience. We need to communicate the step change we have enabled through mobile digital experiences and how we have moved on from our capabilities just a few years ago.

An illustration of a woman in a cafe
'A young woman is sitting in a cafe and buys a coffee and a pastry. She gets a notification that she's approaching her safe to spend limit, and is offered the option of setting up an interest free overdraft at the click of a button.'
A woman sitting in a cafe
Final VR treatment of 'Amelia's Cafe'
an illustration of a woman in a digital plane
'Theft desk - ensuring the recipient (the cafe) of the users funds is secure.
Precognitive debt desk - analysing spending patterns and determining if the user is within her limits.
Credit risk desk - determines the appropriateness of extending a short-term credit line - does the data show this customer will use product appropriately.'
A digital environment of a woman in a cafe
Final VR treatment of the 'digital world'
Part 3

Fleshing out the journey

The three stories in the experience highlight different moments of the customer experience where multiple departments need to work together seamlessly.

An airport
Part 5

Results.

With half a dozen systems set up in a conference in London we set up an event for managers at HSBC.

The experience was intended to stimulate discussion, and so we supported this with follow up conversations and feedback.

After positive feedback we hosted a follow up event to replay with non-management members of staff.

"Somo has exceeded expectations with their ability to ramp up a highly skilled, cohesive team and embed within HSBC. Their thought leadership ... and their ability to overcome corporate obstacles have been a key to the success achieved so far. We're very pleased with the progress made to date and excited for our first release."
- Rob Clegg, Global Head of Staff Digitisation, HSBC

Results.

icon - party popper

12 weeks

from napkin scribble idea conception to launch event

icon - globe

Kickoff VR experience

for HSBC paving the way for future their VR projects

icon - handshake

Increased engagement

from C-level staff to in-branch staff members

icon - user

Streamline team

Just two full time dedicated game developers

Let's create some amazing things together.

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